VKD3D 1.15 Released With Better Tessellation Shader Support
VKD3D 1.15 is out today as the newest version of this upstream Wine project for implementing the Microsoft Direct3D 12 APIs atop the Vulkan API for better Windows gaming on Linux and other D3D12 workloads on Linux or macOS when paired with MoltenVK...
RISC-V and Fedora: All Aboard!
2025 is the year of Linux on RISC-V. No, seriously. Sit back down–you can’t get off until the next stop anyways. Fedora is jumping on the RISC-V train as a fifth architecture. While there’s still some work to be done, we’ve hit some major miles...